![]() ![]() Note that not all boats are moving in the world. All in game moving boats now have a wake effect on PC.New key mapping options are now available for the taxi and navigation ribbon visual assistances and the display of multiplayer nameplates.To enable the G1000 NXi in third party G1000-equipped aircraft, please install and/or update the version of the G1000 NXi available from the Marketplace to ensure you have v0.14. Important G1000 NXi Note: The G1000 NXi is now default in SU10, however it will only display in default sim aircraft equipped with the G1000.The G1000 NXi is now the default G1000 in the simulator! This brings a number of features to the G1000, taking it close to the real NXi unit, including: VNAV, procedure turns, holds, arc legs, visual approaches, accurate autopilot/modes, full RNAV, and much, much more.The VFR map has been updated to include a number of new quality-of-life features thanks to Working title, as well as add compatibility for the G1000 NXi external flight plan system.We fixed several systems related to the bush trip activities including save system improvements (cross platform/cloud save + autosave from last waypoint/poi), overall progression system improvements and making sure we refuel after each leg completion.We implemented a new cloud layer system that will provide more vertical precision at low altitudes to better reflect the various cloud altitudes and thickness close to the ground.Nvidia DLSS is now available as an anti-aliasing and upscaling option on PC.This option can be triggered via the Experimental option menu in game. You can now add secondary windows on the left and right sides of your main window, to enlarge your field of view, especially when you use several monitors.Lowering graphics settings can help avoid this situation in DX12. Due to higher GPU memory consumption, the simulator may be oversubscribing memory, which negatively impacts performance. DirectX 12 support is currently in development and can show performance and GPU memory utilization regressions compared to DirectX 11.Other graphic cards already benefit from the new allocator. Please note that our new memory allocator for DX12 on PC will only be activated for Nvidia graphic card users once the next driver is available (will improve performance).Various improvements have been worked on for DX12 around stability, performance and memory usage while we keep working on the feature.Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times. with the mouse.If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behaviour. I can deploy the flaps, speed brakes, etc. If I cut the engine off with the mouse, then the engine stops, but the throttle still goes to max. The airplane begins moving and follows the line and / or takes off… until it crashes somewhere.Increase of the power (to a few percent on tarmac or max throttle on runway) - independently of the active pause.It seems that there is a kind of autopilot (or rather an airplane hijacking) which is enable when the flight begins. ![]() I can’t really use the joystick without hub (I only have 3 USB ports and as I said it perfectly worked before) and will mess my desktop configuration. I use a laptop with an external keyboard which is directly plugged in a USB port. ![]() I disconnected the joystick and realise that I have no control (aileron, elevator, rudder,… flaps) with the keyboard either with default settings. I was able to rotate the view with the joystick POV (I usually only used TrackIR) and as I said it perfectly worked before. Thanks you for your help, but I don’t think that the problem actually comes from the joystick itself. *Move the Main stick X axis all the way to the left and then press the Trigger, button B and button D *Move all axes except main stick X/Y axes to max and min twice *Hold down button A, HAT1 up, Flying Pinkie, Mini stick button *Calibration is completed when all lights go outĬlear axis calibration process for Stick: *Press and hold TGL4 down, TG元 down, TGL2 up together *Clear calibration is completed when all lights go out *Hold down TG元 down and TGL2 up whilst plugging the throttle in NOTE: You must always perform the clear axis calibration step first, before the main calibration step.Ĭlear axis calibration process for Throttle: Move it to a dedicated (not wired to ports in your case) USB and use the following instructions: It messes up the calibration stored in the firmware is what I was told. Logitech support told me many hubs have filtering enabled that interfere with the stick. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |